(Well describe what happens when you do so after we describe all of the quests.). Play along with the fiction here to earn some influence with Gann. If you head into the golem construction area on the eastern side of the floor, youll run into Artesh, wholl tell you how to create your own golem and place it into the gladiator ring, should you wish to do so. If you have Gann in your party, then feel free to go crazy with Sunburst spells; Kaelyn will obviously want to go ahead and use Turn Undead to try and make a dent in these guys. These devices are scattered around the level. If you have Okku in your party and three Brilliant Spirit Essences, return to Nakkai and have him begin the ritual. Youre now forced to fight the bizarre entitiy within you; it hungers for souls, and grants you some new abilities related to them. You can enchant weapons to absurd levels in mob, -2 is hard to even notice. You have the option of destroying it or retrieving it. If Gann is along, tell Gawatha that Kepob is an insult, and hell knock the price down to 20,000 gold. Be sure to use Devour Spirit on it to gain a Pristine essence. You may want to have them cast Elemental Swarm and their other high-level summoning abilities here, as well. (Note that if you import a character from a save game that theyll lose all the cash you previously had. In no particular order, heres what to expect. Sure the base damage difference is less negligable in the begining but like you said, i'll find a great Longsword early in the game. Its heady stuff - eating a dead gods soul? The Ice Lodge is where the berserkers of the town congregate. Theres a telthor berserker nearby wholl give you this quest. Needless to say, buff yourself extremely thoroughly before starting this fight. Dwarves love to work with adamantine, fashioning it into sturdy armor and deadly, beautiful weapons. The most experience here is apparently gained from letting him off the hook, however, via the second option. These bears guard the Wells of Lurue. Ask Safiya if shes all right when she stops you to gain a bit of influence, then move forward to take on Okku, the bear god. That'll let you craft an armor with immunity to critical hits. When the Keeper has been restored, it will let you open the doors in the room. A side bet on the last match will let you earn another students soul. Another interesting aspect of One of Many is that his form will change based on which personality within him is dominant. You can use the Sacred Pouch back in the middle room of this level as an offering to the spirits, who will then let you pass upwards. Kelemvor is unable to intervene in your quest. Before you have a chance to adjust here, youll be thrown on stage at the Veil theater, being forced to take part in a play where you have a role as the Betrayer. You have some options here: you can simply attack Gawatha, if you wish, which will net you some experience, gold, and a peculiar piece of medium armor. ), so unless you can counteract the small alignment shifts you get from using it, stick to a one-soul-per-day diet if your character is evil. Most of the dialogue options here will lead to fights, though, which isnt necessarily a bad thing. Bishop will never dump a load of cargo again. Requires: Caster level 11, Craft Magic Arms and Armor feat. It would appear that Okkus oath to the previous spirit-eater involved taking him to the chamber where you began the game: the runes there were intended to trap the curse inside of you. Teleportation will send you down to meet a few thugs that will attempt to kill you; theyll be easily dispatched. Find the one labelled "Chief Scribe" and talk to him. Alternately, you can make a habit of casting Shapechange and transforming Gann into a powerful frontlines fighter. Mask Fragments: If you managed to find all of the mask fragments in the various dreamscapes throughout the game, Kelemvor will tell you of an option that now becomes available to you: if you can somehow manage to return the mask fragments to Akachi, he may yet be reminded of what he once was, and be freed of his curse. If you cant manage to identify the scythe that Akachi drops, its appropriately called Akachis Scythe. Speaking to Nadaj again will reveal a number of problems that you can help with. You can only do this once per day, and you can't use it on the same day as a Devour Spirit attempt (or any other devouring ability). We managed to do this by simply heading directly to the west from the start, and then head directly to the north, but we may have just gotten lucky. - I could've dropped 5 ac and gone for immunity to transmutation as well (which is often smart considering that said school contains disintegrate, drown and flesh to stone - where nat 1s will screw you over. Were betting that these are the humans you have to lure to the Uthraki, if you accept their quest involving finding new meat for them to eat. If you do side with Yurkov, you may have a reward waiting for you back in camp, but siding with Ferala at first will allow you to kill both of these guys. Theyre all pretty tough to hit due to high armor, and they can all deal a lot of damage, so youll need to resummon your creatures a few times before everything dies. Material: (Metal) Adamantine. After heading through the portal, kill the Red Wizard that waits on the far side; hes unprepared for you, and should be easier than the last one. So long as Okku isnt in your party, its a pretty simple procedure (theyll refuse to speak with you if he is). Head into Lienna's secret room to speak to the Keeper of Doors. unfortunately NWN2 doesn't have its own board. If you examine the Keeper, youll find that its powered by spirits. In addition, youll find a room with a coupld of NPCs lying on the bed, as well as a pair of pit fiends. Kepob will run away at this point. When you think youre ready to join, head into the lodge and speak to Jurak. If you have a main character from Neverwinter Nights 2, youll need to load up the last saved game that you made with that character, hit Escape, and select Export Character. The best way is to go to NWN2vault and download a trainer module. A maximum of three enchantments may be placed on a weapon that is being crafted. Alternately, you can try to intimidate her and make the dreamscape an even more unpleasant place to be. Once there are three(four in MOTB) you can not change it. There isnt much of note in here, save for many, many animals. Okku will be able to question him and finish off the quest. If that doesnt work, you can probably clear them out by using Provoke Spirits and killing the lot of them. If you want to fight it, take the lever off of the panel here, then destroy the panel; dont use the lever, as its needed for the Lost in the Skein quest. After the Child and the Brute speak to you, you will have a few options. Thatll leave you with the Shape of Fire Essence, which you can throw into your Enchanters Satchel and use with the Mold Spirits feat to enhance a weapon or piece of armor. They wont attack you, though; instead, theyll give you plenty of information, should you request it. No matter what you do, you will have to fight him, so roleplay your character as you like. Starting again also offers us a chance to compare the two directly, and,. Soresko is much less credulous than Odesya, but can still be threatened or wooed to your side with a good conversation skill. If youre unsure of your prowess, bring plenty of Heal potions along with you. Thats great news, since it means that youll be able to cast more Heal spells and Summon Creature spells before having to rest, both of which are going to be mainstays of Ganns combat abilities. Gann can also cast druidic spells, including Summon Creature, Heal, and Restoration. The essence will allow you to enchant a belt with +10 strength (once you've gained the Mold Spirit feat), and the husk will allow you to recruit a different companion in Okku's place. There are a number of quests here on the first floor, so start getting them. Weapon forged from scratch (wooden spear): 7 vamp regen, 5d6 cold, fire and acid, 1d6 magical, 1d6 positive, 1d4 . Still, in order to find your soul, youll need to meet up with the Scrivener. The archers here hit pretty hard, so try to take them down with spells and your own ranged attacks before moving too far down. When the spirits are dead, accept the mask fragment from the woman who looks like Safiya. For example, you can get a +2 +1d6 acid longsword very early on. You can ask him a great many things. When youre ready to face her, save your game and try to get as many of your characters as possible protected from Fear effects. If you have Safiya in your party, try to have her cast Mind Blank on the party before heading inside. The witches of Mulsantir are decidedly unfriendly to you. The Tome of the Dolorous Sage is located in the northwestern vault. The ones to look out for are Stoneskin, Premonition for Safiya herself, the Mass Buff spells at level 6 (with Mass Bears Endurance arguably being the most important), and, perhaps most importantly, a Persistant Haste spell. (We personally went with Weighted arms, a Galvanized torso, a Scorching Gaze head, and Swift legs, but you may not have found all of those.) Regardless, Gulkaush will offer you her eye, which will allow you the Dream Haunting ability. The first option (demanding cash) will shift you a few points towards chaotic. Keep in mind that you can also position your characters so that Safiya and Gann are out of harms way before your main character runs in to start the fight. Having a full craving bar will indicate that you're letting the spirit-eater within you, which in turn will grant you new powers. Most of the stuff he nabs are well worthwhile, though, as hell keep loading himself up with epic feats revolving around increasing his attack and critical strike ratio, as well as the Epic Toughness feat. Amulet of natural armor, Ring of slashing/bludgeon/piercing resist, ring of death/ability damage/drain/negative levels immunity, cape of resistance, boots of sun soul, belt of storm giant strength, braces of I don't remember, Githyanki most op sword, magic defense(cant recall exact name) shield, hand crafted +8 greatsword(monkey grip 1h) with fire and shock enchantment and FB special power attack I also remember having regen item and slotless wonderous item buffs, soloed final battle easily at very hard diff. Bastard swords get a very negligible base damage increase (which you can basically ignore since your damage per hit is going to get so high through spells and feats in comparison that the difference between 1d8 and 1d10 is pretty much a rounding error). The death of the elemental will cause the Skein to begin to collapse. It takes a couple rounds to reach its full effect, but actually heals for more damage than a full Heal spell (180 points vs. 150). She also has no combat-oriented feats save for Power Attack. If you have Gann in your party, though, hell be able to sweet-talk her into accepting your lie. If you examine the locked door in the northeastern corner of the room here, youll find that its locked, with room for four soul housings in it. If you do, and loot the urn, a spirit will appear. Note that these tips are, again, going to be SPOILERS in a lot of cases. Dont sell everything just yet, though; one of the merchants inside might give you a better deal. Weapon of Improved Life Stealing: Vampiric regeneration 3. You can choose to attack him or not; this appears to be a simple good guy/bad guy decision. Now that youve become a spirit-eater, you can head back to the Death Gods Vault and attempt to talk to the High Priest. Other spirits populate the cursed furnace here, and some will speak to you as well. Accept their quest, if only for the experience. These three items are listed in the toolset under "Special Edition". His abilities are fairly redundant with Safiyas, but hell still be a pretty handy addition to the party if you choose this path. If, on the other hand, you decide to eat the Wood Man, youll get the Spirit Gorge ability, which is basically an area-of-effect version of Devour Spirit that can affect multiple spirits and elementals around you. He appears not unsympathetic to your cause, and though he disagrees with your methods, will allow you to approach the wall. OOM has some problems, you see; he's invisible to everyone but the main character, so if your character can't cast spells, other characters aren't going to be able to buff him or heal him. As far as epic feats go, try to let her nab Epic Spell Penetration and Great Intelligence, alongside any of the epic spells that you find useful. This will also allow me to use the Holy Avenger, not that it matters really but hey i'll take it. So they're more unique/better Long Swords than Bastard Swords? When you encounter Rammaq (hell likely be in the third vault you explore, regardless of the order, but we found him in the southeastern vault, ourselves), hell attack you with a few deathless guards and powerful magics. This allows for Arrows, Bolts, and Bullets, Throwing Axes, Shurikens, and Darts to be crafted out of various metal materials and for ranged weapons to be enchanted with Enhance, Damage Bonuses, and other enchants. Got a news tip or want to contact us directly? . When Gulkaush is defeated, shell go through a lengthy speech about how she came to dwell in the Skein. Performing the former ritual will shift you towards Good, while performing the latter will shift you towards Evil. You have the option of betting either for 100,000 dollars or for Arteshs soul, itself. When they're all activated, they'll open up a load of loot for you. Mindflayer: The illithid here has been trapped in a mine prison, and needs to escape from the clutches of the githyanki that patrols. If you happen to have a weapon master, feel free to place it in your inventory and export your character to another module. Your goal here is to find surviving members of the party, though. The first two prisoners here have interesting stories for you, but neither are stupid enough to join you on your quest to defeat Okku. Thank you. These commands are important from the developer's point of view as you can customize things on your own. The conversation is pretty lengthy, but boils down to two choices: you can try to channel your own energy into the Wood Man to restore his health, or attempt to just eat the old bat. The former two can only be found at night, while the one in the Sloop is open all day long. Now, return to the Middle Barrow. Once per day, you can spend XP to top off your spirit energy meter. Either way, you'll earn 4000 experience points after the battle. It requires pretty huge attack rolls to actually hit; if you have Safiya, then your best bet might be to get her to cast numerous Polar Rays on it and hope that that takes it down. Like its spiritual predecessor, Planescape: Torment, MotB itemization is quite interesting and varied. To the southwest, near the exit to the Burning Grove, you can find the entrance to the Predator Den. Unfortunately its a bit problematic, as well, since your teammates cant see it. He shouldnt be very difficult to defeat, at this point; he mirrors your own abilities. You have no choice but to head inside and speak to her, but Dalenka will rudely dismiss you. After he joins, equip his armor and his weapons, and take a good long look at the feats that he has available, as theyll come in handy. I'll also be playing a good character, so I won't have access to some essences. In motb wm is a bit useless because every damn thing is immune to crit but there is falchion with spirit ruin property which let you crit spirits and spritis are like 80 . Striking at the giants as they grab the crown will let you repel their challenges until the real jarl comes. Made what I consider a mistake with regard to weapon. Youll need to bring them some fresh humans for them to eat. The other two options will have you facing off against either the two Death Knights in the room, or the Death Knights and a resurrected Heilari. You can find a temporary ally in the forges. Ask Imsha and Tamlith in the Immil Vale if theyve seen anything strange recently, and theyll tell you of a bheur, a hag that spreads winter wherever it goes. Unfortunately the priest will refuse to talk to you after a bit of conversation; youll need to find some way to force him to do so if you want the key leading downward. Since youre kind of low on party members, Mordenkainens Sword will also be a good addition to the party. Shell come outside and attack you with whomever remained loyal to her, so it will at least be Dalenka and Kozlov versus you and your gang. Kill them both, then grab the Mask Fragment (The Wall) from Bishops hand. Since Mod 22, the Weapon Enchantments have been rendered obsolete and cannot be equipped on weapons, but now as a special fashion item called Visual Effect, and the Weapon Enhancement Slot has been removed from weapon to be converted into a Weapon Visual Slot, in the . Youll definitely want to have her memorize the Stoneskin and Spiderskin spells, which can both be cast on all party members for a good amount of damage protection. Dont insinuate that her mother gave her special priveleges unless you want to lose some influence with her. Youll be able to loot all of the bloated corpses that were previously floating in the water, and they have some decent stuff on them, which will certainly enrich your coffers when you manage to find someplace to sell all the loot. Touch it to a corpse nearby (it needs to be a "fresh corpse"), then find the air elemental in the area, kill it, and use the Globe to absorb the essence it leaves behind. Youll need to overcome these obstacles, then bash your soul out of the wall. The following recipes may be crafted using the NWN2 crafting system. The only place that you may be required to pull it out is the Thayvian Academy, which is pretty light on spirits. If you head to the docks here, you can head into the sloop. Be sure to stock up on arrows and any other supplies that you need; you wont be able to return from the other side when you pass through the gate here. If you can summon creatures, they may be distracted enough to let you attack the Wizard. Now that youre free of the weakness, you can begin to explore a bit. Yulia: Yulia tests your constitution with the Rite of Endurance, which challenges you to stay in a freezing tub of water for as long as you can stand it. In order to power up the machine, grab the Imaskari Globe from it. The teleporter here will lead to a room with Spiritwalkers in it, and an awesome shield for clerics in a chest, but the teleporter that leads onward is to the south of the obvious one. For whatever reason, his plan didnt work, and he passed away before completing his necromantic rites. You cant engage in any savegame reloading trickery, since the game is reset randomly whenever you begin a new round. To the west lies the Betrayers Gate, but its well guarded by Death Lords and a King Lich. If you want to wrap up some of the quests that you have, though, such as The Betrayers Crusade and A Question of Faith, you can head down to the lower level, head through the unlocked door to the north, then head to the east to find the Vaults archives; thatll contain the books you need to move on in those quests. Dragonshard, Forgotten Realms: Demon Stone . You may see a large room in the middle of the map here; explore it if you like. When you arrive in Ashenwood, help the two barbarians here to destroy the elementals that are attacking them, then speak to Nadaj. Return to Sheva Whitefeather at the temple on the hill in Mulsantir. The door in the room you wind up in will lead to a room full of portals, which also features the Keeper of Doors, a large golem. Also dont forget to issue an Attack Nearest order; if you leave your party on Hold Ground, they wont attack anything! Even if he is, though, you can simply resummon him after you rest. Escort him out of the prison after his creepy conversation with Tirzah and return outside for more exploration. The Forges will allow you to create a handy golem that will protect weaker characters until you manage to leave the barrow. But I am also open to creating items from scratch. Falchion is THE best weapon fot motb wm. Hes mute, and doesnt talk, but no matter. Valeria adds epic-level enchantments to weapons for both herself and her party members.For my guide on playing NWN2 MotB, at Sorcerer's Place, see:http://www. To prevent it from heading your way, you may want to engage in the dialogue with him, then simply turn around and run backwards out of the room, perhaps after summoning a monster or two. Akachi is a tough enemy indeed, and even incredibly well-geared characters may have a tough time with him. Since you get a bit more experience for taking the long way around, well assume that thats what you do. Unfortunately, Enzibur has him under contract. If Okku is in your party, hell lend you his boat for free; otherwise hell charge you 10,000 gold for the priveledge. Khai himself isnt overly difficult, but taken together, your foes can be difficult to manage. One way or another, this quest will end up with your obtaining the Jar of Condensed Orglash Essences, which is key to putting out the fire in the Burning Grove. Devour one spirit per day, at most, and use Suppress when youre near a lot of spirits, and you should be ok for the most part. Before heading through the door beyond the operating table, return to the Material Realm, rest, save your game, and rebuff. You should have obtained two Mask Fragments in the game thus far: once from encountering Bishop in the Wall of the Faithless, and once from sleeping by the rock in the Immil Vale. Hes much tougher than his compatriots, but is still just a melee fighter, so take him down to become the new jarl. Suppress is another new feat for you; using it will reduce your craving a bit and increase your spirit energy, but not as much as devouring souls will. Kaelyn is a cleric, so shell be an excellent hearler if for whatever reason you dont have Gann along. With Akachi lying at your feet, all that remains to be determined is what action you take. Pathfinder: Kingmaker is the game NWN2 wanted to be. The new ones still retain the old item's description, though you can change the name. I know I don't need it, I just want it. ), However, theres one more mask fragment that you can obtain. The first thing youll see in Myrkuls vault is Kaelyn the Dove. A relatively easy way to test it is to do a few run-throughs Kaelyns maximized blade barriers). Youre going to be facing off against three or four Shadowmasters here, which are tough rogue enemies that can sneak attack for a massive amount of damage, alongside Ivin, whos tough to hit and who deals out a lot of damage. Bring that soul back to the pit fiends and trade them for the soul you need to unlock Nefris door. If you didnt complete Fentomys quest, then hell summon a couple of his earth elementals and attempt to take you down, as well. The last lever will be found near the Sleeper; ask Geiard about it, and hell point you out to a gnoll nearby. If you need a third soul, you may try to find one in the soul repository (we think 184 is a student soul), or you can build the ultimate golem and enter it in the tournament upstairs. Illithid: The Illithid on the docks is patient, and doesnt mind waiting, but he wont necessarily like talking to you. Crafted items . You have two options here: you can either attempt to complete Fentomys quest with a minimum of delay, which will allow you to bypass some of the line that prevents you from reaching the Coven quickly, or you can shuffle your way through the line, which will net you some optional encounters, fights, and experience. After youve completed the Re-Exile, Left to Rot, and Burning Hatred quests, return to Nadaj in the Lake of Tears Garrison for one last task. You seem to retain whatever buffs you enter with, so cast a bunch of them on yourself and go to town on the berserkers as they arrive. If your character is a fighter of some sort, however, such as our weapon master, then Kaelyn may be less needed, since Gann can fulfill many of the spellcasting functions that shes capable of, and either Okku or One of Many may be more helpful in combat. You may be able to pass the ritual that Lena gives you, but the others will probably be off limits, even to very powerful fighters. The enchantments can be performed on either a blank weapon or an already enchanted weapon. Love to work with adamantine, fashioning it into sturdy armor and deadly, beautiful weapons be... The west lies the Betrayers Gate, but Dalenka will rudely dismiss you the following may. 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